And let me start this post by saying that I love the Circuit Gameplay (which is the same thing) and it's been what i've played the Most out the Update so far
That said, when playing the Duviri Experience, and it's a feeling I had during the Quest as well, I dreaded everytime the Undercroft was mentioned, because it forces you out of Actual Duviri Gameplay
And to Clarify, I dont mind for the Undercroft to be Endless Mission Types (Survival in Particular can be just Afked all the way trough) it doesnt feel like it's a slow down or Change of Pace compared to the Other Duviri Activities, but while Playing the Duviri Experience it is never what I want to do
Drifter Melee is fun, exploring the Landscape and traversing on Kaithe is fun, the Short but engaging Bounties are fun as well, and I want to keep playing that
But the Undercroft forces you out of it, ALWAYS Twice per Run, You run into an Entirely Different Place, to Play something Entirely Different from what you Entered Duviri For and that is Available to do Anywhere else on the game already
But that's Regular Gameplay, why shouldnt it be in the Quest?
To answer that is way more complex, but I think is a design Error to put a Warframe Gameplay Tutorial on a Quest for an Entirely Different Gamemode, which is not minor considering a Player can choose to Never play anything but Duviri (Specifically, Drifter Melee)
Think about it for a moment, if a New Player wanted to Play the Warframe Path, surely they would eventually do Vor's Prize, and then they will get the Warframe Part's Tutorial, which makes having it on both quests redundant.
But then Warframes ARE part of Drifter Melee Gameplay, afterall they are needed to Finish a Run, right? Well, currently yes, but it did not need to go this way, the Drifter can perfectly fine replace a Warframe on it's Weapon/Melee usage and the Battle can carry out the same, It's currently even Possible trough Bugs to do it, Weapons are completely functional while being the Drifter should you have bugged to use them
But if the Story really needs to accomodate for them, "Transference Surge" is a thing, currently it's unlockable but if it was a Default things could carry perfectly the exact same way without the Undercroft gameplay
But that's just my opinion
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source https://www.reddit.com/r/Warframe/comments/1347k7s/spoiler_i_feel_like_the_undercroft_should_not_be/
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