Passive: taking damage increase armor by 100% of damage taken.
1= change to be something like vorunas leap, becomes her 3
2= stay as is.
3= becomes her 1
4= op 1: remove drain increase and immune in favor of 90% dr and higher life steal. op 2: remove drain increase and life steal in favor of immunity. For both op, change of stance to be more mobile with larger coverage.
This is to make her feel more like a melee bersker and giving her 4 a more user friendly build while keeping her eternal war build. I personaly would prefere op 1. And really her 1 really needs the boot, useless for melee, as the enemies get thrown to hell and behind you, and its often useless as a mobilety tool. 2 is fine. 3 compared to some thing like excals blind is wrong, so why is it in the same spot, should be a first abilety, when compared to inaros 1, considering its a stun with build in shield cost, meant to open enemies to finnisher. Her 4's stance needs a big rework/update, and the whole drain increase is just dumb at this point, valkyr is not out there being completly unkillable, or anything else.
What are youre thoughts? Have a good day/night.
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source https://www.reddit.com/r/Warframe/comments/10whxdr/quick_fire_valkyr_rework_idea/
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