This is a build i have running with gloom Gloom (replacing his first ability) offers a stunning 62% slow and a 8% lifesteal from all sourcers of damage Arcane blessing +hatred give me a total of 1,827health, with adaptaion on there as well and a total of 600armor due to renewal and base armor, giving me a grand total of just around 100k total hitpoints. << (i've survived up to 12hours on steel path and arbitrations before, both as reviving in arbitrations by carrying the points and standing and taking damage on normal steel path) >> the only thing countering this build from what i've noticed is the acolyte Violence due to silencing abilities. Using slash builds or DOT builds is what i found most effective for this as it keeps the health from gloom coming at a more steady pace, and this in turns makes Oberon incredibly strong, you can alter the build slightly to make room for more armor mods, health, shield, rolling guard. ect ect.. but the point stands that he IS NOT weak or needs a rework by any means. so in short, oberon is just fine :) coming from a player with just about 5-6k hours combined across all platforms [link] [comments] |
from Memeframe xDD (BRUH) https://ift.tt/ZtSLf0p
via IFTTT https://ift.tt/wMfqoDK November 17, 2023 at 12:36AM
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