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miércoles, 16 de marzo de 2022

Ash's Smoke Shadow augment buff opinion.

Update just dropped a couple hours ago and was hyped to test out the new buff however In short: it's Still not worth using imo.

1- Even though it says "150% Crit chance while invisible." This only applies with Smokescreen. You don't get the crit chance from other Invisibilities like Arcane Trickery or from other frames like Ivara or Octavia which is disappointing because I use Trickery for Ash on like 3/4 of my builds since I can basically stay perma-invis with Bladestorm since a refreshable 30s invisibility is much more convenient.

2- 150% crit chance is definitely noticeable on some decent critting weapons but Ash isn't a frame who necessarily needs more raw damage in a kit already full of strong damage scaling. I know this is supposed to be a support utility meant to benefit your teammates more than yourself but let's be real, 90% of Ash players play solo because Ash is a solo frame, and even if you are an Ash who plays in pubs you're likely to be more useful stripping armor or just killing things with your 4 than chasing your teammates for invis and get more crit chance you don't even need.

3- Also the 150% crit chance doesn't scale off power strength so it's not like you can really make non crit weapons any stronger than they already are.

A better buff honestly would've just been making it where Smoke Shadow extends Smokescreen's duration after every melee kill so Ash could give himself and his teammates perma-invis as long as he's killing things. Might actually make some people consider swapping Trickery out for the Augment for a more consistent and passive team stealth.

submitted by /u/Angrykiller100
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source https://www.reddit.com/r/Warframe/comments/tfu9y0/ashs_smoke_shadow_augment_buff_opinion/

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